micro isv, misv,isv

Day 21 - Mysterious Sightings…

21 06 2008

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Didn’t post an update yesterday.  Simply ran out of time an energy.  I’ve not finished coding for the day yet so this’ll be brief and I’ll expand further tomorrow night.

Some sightings tonight, witnessed by me (and probably others following the 30 Day feed I should suspect).

Mysterious mISV 30 Day Sightings

Nope,  it wasn’t Sasquatch.  We don’t ”mess” with them in Australia, we have Yowies instead!!  ;-)

Some fantastic posts came through the 30 Day feed tonight.  Beautiful looking products, fantastic progress by the folks involved in this.  I was really impressed.  This has been an awesome exercise.  I’ve learnt so much.  Not from what I’ve been doing alone, but from what all the other participants have experienced too.

Yesterday started out OK until I somehow managed to link the BeforePost event of two datasets together.  Point and click events are great until two objects share properties and you don’t realize you’ve done it.  Combine this with, in this case, datasets living on a datamodule and separate to the UI code and one may find oneself where I did.  Spending two hours trying to fix a bug that never existed technically.  Grrr!

After kicking myself for being a stupid twit and taking a walk in the cold Melbourne afternoon air I did manage to get some real work done.

Fixed a real bug in the track position slider in respect of threads.  As I said on Thursday’s post I’ve implemented threaded timers now and as with all things related to threads one has to be careful.  The thread was firing a little to quickly compared to a regular timer it seems and needed slowing down a tad.

Moved then to the track properties and the logic associated with them.  All done.  Breathed a sigh of relief and sat down to watch a few StarGate SG1 DVD’s as compensation.  ;-)

Today I got up and after a couple of cups of caffeine and trying to read the progress of the other 30 Dayers (anybody notice the FeedBurner feed went down for over a day?)  went straight into implementing track special effects and logic. Glad to say that’s done now.

Next came the logic for the Special Effects.  Finally!!

All coded.  Just got some adjustments to do so that the results aren’t to extreme, but they work and work well.  So each track that plays will, if an effect or effects has been selected, load the appropriate effects to apply to the Audio.  None loaded?  No effect applied of course.

That pretty much took up the day.  I’ve got some basic logic to do before I turn in tonight.  Just making sure buttons and labels update their caption state according to what mode is selected.  Presently under certain circumstances they go out of whack.  It’s an easy fix so that won’t take long.  :-)

Tomorrow I’m replacing the Delphi TShellTreeview and TShellListview with super fast replacements I’ve sourced.  They work at least as fast as Windows Explorer, if not a tad faster.  Very pleased about this as the Delphi out of the box implementation was giving me ulcers waiting for it to load a directory.

After that I’ve got to make sure the script (stage action, actors lines, cue’s and such) are updated according to the Act or Scene loaded and implement virtual editing in those so the user can just type and the program handles the save, like pretty much everything else in the program already does.

Finally will be the templating.  Templates of pre-fab Acts and Scenes that the user can select and use.  These will give them the basic structure of a project just by choosing and selecting, plus a few tricks besides.  ;-)

That will bring me to Monday.  Monday I’m aiming to make documentation day and setup/installer creation day so I can do a full install onto a virtual machine and my wife and kids machines after that. 

If that works, it’ll be Wednesday before I can get to, what I hope is the last step (and one sure to take several days in itself), then external testers will get to play with it for a few days while I prepare security issues in the binary (licensing) and web site related stuff (building the actual site would be a good start <g>).

More info and some final screenshots tomorrow night…

Quote of the day:
To invent, you need a good imagination and a pile of junk. - Thomas A. Edison

Postscript of the day:
Edison would have loved my office. -
Scott Kane

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Day 18 - Short & Sweet Tonight...Day 22 - Just on a week to go…...Day Eleven - Linking In The “Database”...Day 28: Two Days To Go...

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2 responses to “Day 21 - Mysterious Sightings…”

22 06 2008
Phillip Flroes (22:50:31) :

Scott,

It seems that you’re right on the ball with the 30-day deadline coming up soon. We’re on the last 7 days of this challenge, the finish line is up ahead. Good luck for the last week!

-Phillip

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23 06 2008
Scott Kane (00:46:12) :

Hi Phillip,

Hoping so. In fact most of the participants are looking good to go as far as I can see. Really good stuff too!

Good luck in your endeavor too!

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